Rahul Ghosh
Full-Stack & Web 3D Engineer · Bengaluru, India
Full-stack engineer with 4+ years of building developer-facing products, internal tooling and AI-powered web apps, most of them in 3D. I ship zero-to-one in startups with React, TypeScript, Node.js and cloud-native systems.
Approach me when you need web-based 3D that ships, sells, and holds up at scale.
I help teams ship 3D on the web, from the first prototype to a product people use every day.
- Your own AI twin: Everything on this call, built for you: a 3D head made from your photos, your cloned voice, and answers drawn only from your own work. It lives on your site and takes calls from visitors around the clock.
- Web 3D Apps & Editors: Fast browser 3D products in Three.js and React: editors, viewers and configurators that hold up on every device.
- AI for 3D: AI inside 3D workflows: auto-rigging, text-to-motion, mesh generation and agents that drive your editor's tools.
- XR Development: VR, AR and mixed reality for Quest and the browser, from WebXR interactions to platform features like leaderboards.
- Games & Game Tools: Games, Godot plugins, visual scripting and VFX tools, with export paths into Unity, Unreal and Godot.
- Backends & Multiplayer: Node.js and Supabase backends, real-time multiplayer and the APIs a 3D product needs to ship and scale.
Projects
- Nira Animates: Upload any 3D character and animate it in the browser: automatic rigging, even for non-humanoids, text-to-motion and keyframe editing, exported to Unity and Unreal.
- IR Engine: Open-source engine for multiplayer 3D worlds in the browser. I built its visual scripting, code scripting, editor gizmos and much of IR Studio's UI.
- AssetHub: AI-native 3D editor that takes teams from concept art to production-ready models, with AI mesh generation and texture refinement.
- autoV: Prompt-to-VFX for real-time games: AI-designed Three.js effects that stay editable, layer by layer, and export to Godot, Unity and Unreal.
- Other Projects: Everything else I've built, newest first: games, XR experiments, Godot plugins and graphics.
Professional Experience
- Technical Advisor — Nira Animates (Jun 2025 — Present)
- Full-Stack Engineer — AssetHub (Techstars '24) (Sep 2025 — Sep 2026)
- Full-Stack Engineer (WebXR) — Napster Corp (formerly Infinite Reality) (Feb 2024 — Aug 2025)
- Full-Stack Engineer (WebXR) — Ethereal Engine (acq. by Infinite Reality) (Feb 2023 — Feb 2024)
- XR Application Developer — Jio Tesseract (Apr 2022 — Nov 2022)
- Backend Engineer — Prodigal Tech (YC S18) (Apr 2022 — Feb 2023)